Processes hides to produce leather. Emits pollution.
Game quote[]
It makes good financial sens to use all of an animal. A Tannery turns leftovers into stylish leather, beloved by furniture-makers and young troublemakers alike.
Work modes[]
- Well-Measured: Basic settings.
- The More the Better: Increases efficiency by 50%. Pollution is increases by 100% and upkeep is increased by 100%.
Upgrades[]
- Chrome Tanning: Decreases the consumption of hides by 25%.
- Scent Spray: Increases job quality by 10.
Budget[]
Budget (Well-Measured) ($) | 39 | 59 | 73 | 86 | 107 |
---|---|---|---|---|---|
Budget (The More the Better) ($) | 43 | 65 | 81 | 96 | 119 |
Job Quality | 30 | 35 | 40 | 45 | 50 |
Wage ($) | 7 | 11 | 13 | 15 | 19 |
Notes[]
Hides are provided by Ranches and Factory Ranches producing Cattle. Leather can be then processed into Apparel at the Fashion Company.
Despite what the game quote says, Furniture Factories does not take Leather as inputs.