Generates a lot of knowledge for the research of regime tools.
Game quote[]
Tropican nerds are much like nerds of other nationalities - just more paranoid. They try to invent new technologies by blowing up their clean white laboratories, then file reports explaining why it was some other nation's fault.
Work modes[]
- Keep Knowledge: Basic settings.
- Invest Knowledge: (Modern Times, requires research) The Knowledge generation rate is decreased by 75%. While the building is fully staffed the efficiency of each office is increased by 0.1 on medium budget. The bonus can be cumulated up to a cap of 0.3.
- Share Knowledge: (Modern Times, requires research) Generated Knowledge is converted into raid points with a ratio of 1 to 0.25.
Upgrades[]
- Cloud Computing: (Modern Times) ($15,000) Decreases upkeep by 70%. Decreases required electrical power by 25% (reduces electricity requirement to -56 MW).
- Artificial Neural Network: (Modern Times) ($3,000) The research lab continuously generates 1 knowledge per day on base efficiency, independent from the presence of workers.
Budget[]
Budget ($) | 93 | 148 | 185 | 221 | 277 |
---|---|---|---|---|---|
Job Quality | 65 | 70 | 75 | 80 | 85 |
Wage | 16 | 26 | 32 | 38 | 48 |
Notes[]
The entrance of the building has "CENTRO CIENTIFICO TROPICANO" (TROPICAN SCIENTIFIC CENTER) written on it.