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Generates a lot of knowledge for the research of regime tools.

Game quote[]

Tropican nerds are much like nerds of other nationalities - just more paranoid. They try to invent new technologies by blowing up their clean white laboratories, then file reports explaining why it was some other nation's fault.

Work modes[]

  • Keep Knowledge: Basic settings.
  • Invest Knowledge: (Modern Times, requires research) The Knowledge generation rate is decreased by 75%. While the building is fully staffed the efficiency of each office is increased by 0.1 on medium budget. The bonus can be cumulated up to a cap of 0.3.
  • Share Knowledge: (Modern Times, requires research) Generated Knowledge is converted into raid points with a ratio of 1 to 0.25.

Upgrades[]

  • Cloud Computing: (Modern Times) ($15,000) Decreases upkeep by 70%. Decreases required electrical power by 25% (reduces electricity requirement to -56 MW).
  • Artificial Neural Network: (Modern Times) ($3,000) The research lab continuously generates 1 knowledge per day on base efficiency, independent from the presence of workers.

Budget[]

Budget ($) 93 148 185 221 277
Job Quality 65 70 75 80 85
Wage 16 26 32 38 48

Notes[]

The entrance of the building has "CENTRO CIENTIFICO TROPICANO" (TROPICAN SCIENTIFIC CENTER) written on it.

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