Research is a gameplay feature in Tropico 5.
- You can research more than 40 technologies that unlock various buildings, edicts, constitution principles, citizen manager traits and other dictatorial goodies.
- Each technology requires a certain number of previously completed technologies as a prerequisite. It is possible to research all of the technologies available in a particular Era. Technologies can be queued - in this case research on the next technology in the queue begins automatically as soon as the previous one is completed.
- Starting the game in a later Era or progressing in the campaign will automatically grant all technologies from the previous Eras. Advancing to the next Era in the same scenario will not grant any technologies.
Technologies[]
Colonial Era[]
- The Sickle: Farm Upgrades
- Cowboys: Ranch Upgrades
- The Shovel: Mine
- The Trigger: Military Fort
- Foremen: Managers with Productivity Skills
- Planks: Lumber Mill
- Paper: Newspaper
- Red Tape: Census, Urban Development and Building Permit edicts
- Constitution: Voting Rights, Religion and State, and Armed Force options in Constitution
World Wars[]
- White Flag: Embassy, Praising of Foreign nations in Embassy
- Legalese: Political Rights, Labor Policy and Citizenship options in Constitution
- Electricity: Power Plant
- Table Manners: Delegation and Alliance options in Embassy
- Steel: Steel Mill
- Tanks: Army Base
- Socialism: Social Security, Literacy Program and Mortgage Subsidies edicts
- The Compass: Drydock
- Generals: Managers with Military Skills
- Accounting: Bank
- Bribes: Customs Office
- Shiny: Jewelry Factory
Cold War[]
- Oil: Oil Well, Oil Refinery
- Executives: Managers with Entertainment Skills
- Democracy: Personal Rights, Economy Structure and Media Independence options in Constitution
- Flight: Airport
- Naive Foreigners: International Summit, Tourism Campaign and Organic Campaign edicts
- Sliced Bread: Supermarket
- Flexible Principles: Amend the Constitution can be used more often
- The Wheel: Vehicle Factory
- The Peaceful Atom: Mining for Uranium, Nuclear Power Plant
- Space: Space Program
- Precision Bombing: Aircraft Carrier
- The Hostile Atom: Nuclear Program
Modern Times[]
- Hot Water: Spa Hotel, Beach Villa
- Inferiority Complex: Modern Apartment,Fashion Company
- Small Print: Digital Rights, Globalization and Ecology options in Constitution
- Luxury Flight: Aerodrome
- The Internet: E-Government, Free WiFi and IT Education edicts
- Waterworks: Hydroponic Farm
- Swiss Future: Convert Research points into Swiss Bank account
- The Future: Convert Research points into Money
- Future Materials: Free Building
Tropico 5 | |
---|---|
Core content | Main • Missions • Buildings • Edicts • Factions • Characters |
DLC content | Generalissimo • Gone Green • Inquisition • Joint Venture • Mad World • Supercomputer • Supervillain • Surf's Up • T-Day • The Big Cheese |
DLC packs | Epic Meltdown • Espionage • Hostile Takeover • Paradise Lost • Waterborne |
Lore | Republic of Tropico • Armed Forces of Tropico • National Police • Tropicans • Powers• Research • Swiss Bank Account • El Presidente • Tourists • Dynasty • Era • Economy • Budget |