Grows a chosen type of farm animal to produce milk, meat, wool, hides, or leather. Changing farm animal costs $180.
Farm animal - Output[]
- Cattle - Meat & Hide
- Sheep - Wool & Milk
- Crocodile - Leather
- Pig - Meat
- Llama - Wool
- Goat - Milk
Work modes[]
- Humane Exploit: The ranch operates on full efficiency but decreases the fertility in the vicinity.
- Pasture Prohibition: The ranch does not decrease the fertility in its vicinity. Decreases the efficiency by 15%. The ranch gains a stock of 3000 Manure that can be transported to Manure Spreaders.
Ranch Upgrades[]
- Veterinary Vaccination: (Cold War) ($850) Increases efficiency by 10%. Upkeep is increased by $5.
- Modernize: (Modern Times) ($3835) Upgrade this Building into a Factory Ranch.
Animal Specific[]
Animal | Upgrade name | Era | Cost ($) | Effects |
---|---|---|---|---|
Cattle | Manure Fertilizer | Colonial Era | 500 | Increases efficiency of nearby Plantations and Hydroponic Plantations by 10%. The bonus does not stack. The Ranch produces Manure irrespective of Work Mode. Range of 4 cells. |
Sheep | Sheep Conveyor Line | World Wars | 2500 | Increases efficiency by 15%. |
Crocodile | Chainmail Gloves | Colonial Era | 500 | Increases job quality by 10. |
Pig | Overfeeding | World Wars | 1200 | Increases efficiency by 10%. |
Llama | Shaving Pens | World Wars | 1800 | Removes 1 job position. Increases efficiency by 10%. |
Goat | Mechanical Milker | Cold War | 2500 | Increases job quality by 10. Increases efficiency by 20%. |
Budget[]
Budget ($) | 21 | 33 | 42 | 50 | 63 |
---|---|---|---|---|---|
Job Quality | 30 | 35 | 40 | 45 | 50 |
Wage ($) | 4 | 6 | 8 | 10 | 12 |
Notes[]
Upgrades are kept when modernizing.