Cultivates a chosen type of crop in an area around the plantation to produce the corresponding goods.
Mono Culture - The building operates on basic settings.
Multi Culture - Decreases the efficiency by 40%. The plantation does not decrease the fertility over time. The plantation gets 10% efficiency for other plantations in the vicinity with a different crop running on the same work mode.
Green Waste Chopper - All Crops - World Wars - $1,500 - Decreases the upkeep of nearby Ranches and Factory Ranches by $3.
Modernize - All Crops - Modern Times - $3,575 - Upgrade this building into a Hydroponic Plantation.
Selective Breeding - Corn - World Wars - $500 - Increases efficiency by 1% every month up to a cap of 20%.
Small Parcel Growth - Banana - World Wars - $1,500 - Increases job quality by 10.
Pollination Parcel - Pineapple - Colonial Era - $1,200 - Increases efficiency on nearby pineapple plantations by 3%.
Fiber Fertilization - Sugar - Cold War - $2,000 - Increases efficiency on nearby plantations and hydroponic plantations by 10% up to a cap of 20%.
Inoculation - Cocoa - Modern Times - $4,500 - Increase the efficiency by 30%.
Extensive Fertilization - Tobacco - Cold War - $4,000 - Increases the efficiency by 50%.
Bean Processing - Coffee - Modern Times - $1,500 - Increases the efficiency by 10%.
Mechanization - Cotton - World Wars - $2,000 - Increases the upkeep by $5. Increases job quality by 15.
Bigger Buckets - Rubber - Colonial Era - $750 - Decreases the amount of job positions by 1. Increases efficiency by 20%.