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Increases liberty nearby. Publishes propoganda affecting citizens living nearby.

  • Cost: $1,800
  • Workers: 4 high school education

Work Modes

  1. Open Mind: The default setting.
  2. The Independent: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Revolutionaries. Does not affect die-hard orientation. Does not decrease liberty. Only available in Colonial Era.
  3. The Dependent: Slightly increase the approval of every citizens living in the vicinity everytime they rest. Decrease liberty generated by 30. 
  4. Penny Saver: You earn $3 for every citizens living in the vicinity every time they rest. Decrease liberty generated by 5. 
  5. Deals and Profit: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Capitalists. Does not affect die-hard orientation. Decrease liberty generated by 10.
  6. Red StarSpreads the good news of bald-faced Communism propaganda and an occasional small crossword. Citizens living in the vicinity have a chance of 25% to shift their political orientation to Communists. Does not affect die-hard orientation. Decrease liberty generated by 10.
  7. The Word: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Religious. Does not affect die-hard orientation. Decrease liberty generated by 10.
  8. Gunny: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Militarists. Does not affect die-hard orientation. Decrease liberty generated by 10.
  9. Earth and Wind: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Environmentalists. Does not affect die-hard orientation. Decrease liberty generated by 10.
  10. Next Level: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Industrialists. Does not affect die-hard orientation. Decrease liberty generated by 10.
  11. The Preserver: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Conservatives. Does not affect die-hard orientation. Decrease liberty generated by 10.
  12. Think!: Citizens living in the vicinity have a chance of 25% to shift their political orientation to Intellectuals. Does not affect die-hard orientation. Decrease liberty generated by 10.
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