High-quality residential building for 2 households. Tenants must be rich or better. Emits little pollution.
Game Quote[]
Mansions are big, impractical, and hard to keep clean, therefore providing the perfect way to display the owner's wealth and lack of taste.
Workmode[]
- Upper Class: Default mode.
- Upper Upper Class: Tenants must be Filthy Rich. Raise rent by $15.
Upgrades[]
- Electrification: ($350 World War Era) Increases efficiency by 25%; requires 5 MW of electrical power.
- Modernize: ($1995 Cold War Era) Upgrades into Secured Mansion.
Budget and Workmode effects[]
Budget ($) | 16 | 24 | 32 | 56 | 80 |
---|---|---|---|---|---|
Max possible rent profit (Upper Class) ($50 per household) | 84 | 76 | 68 | 44 | 20 |
Max possible rent profit (Upper Upper Class) ($65 per household) | 114 | 106 | 98 | 74 | 50 |
Comfort | 44 | 62 | 75 | 90 | 116 |
Comfort with Electrification | 55 | 77 | 92 | 109 | 137 |