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High-quality residential building for 2 households. Tenants must be rich or better. Emits little pollution.

Game Quote[]

Mansions are big, impractical, and hard to keep clean, therefore providing the perfect way to display the owner's wealth and lack of taste.

Workmode[]

  • Upper Class: Default mode.
  • Upper Upper Class: Tenants must be Filthy Rich. Raise rent by $15.

Upgrades[]

  • Electrification: ($350 World War Era) Increases efficiency by 25%; requires 5 MW of electrical power.
  • Modernize: ($1995 Cold War Era) Upgrades into Secured Mansion.

Budget and Workmode effects[]

Budget ($) 16 24 32 56 80
Max possible rent profit (Upper Class) ($50 per household) 84 76 68 44 20
Max possible rent profit (Upper Upper Class) ($65 per household) 114 106 98 74 50
Comfort 44 62 75 90 116
Comfort with Electrification 55 77 92 109 137
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