A Manager is a citizen in Tropico 5 who can provide certain bonuses to buildings upon being hired.
Research points can be used to unlock three different manager skills from the technology tree:
- Foremen: Manager skills for production buildings.
- Generals: Manager skills for military buildings.
- Executives: Manager skills for entertainment buildings.
Manager | Skill |
---|---|
Administrator | Maximum number of customers serviced increased by 10% (Max 30%) |
Agent | Detects the hidden roles of 20% of the workers in the building |
Agitator | Increases workers approval for the regime by 1 |
Altruist | Increases wealth for 20% of the workers in the building (Max 100%) |
Celebrity | Hotels effectiveness increased by 10 (Max 20) |
Cheapskate | Budget of the managed building decreased by 10% |
Environmentalist | Reduces pollution in the vicinity by 10 (Max 30) |
Financier | Increases building revenue by 5% |
Foreman | Effectiveness increased and job quality reduced by 10 (Max 20) |
General | Military buildings effectiveness increased by 10 (Max 20) |
Green Thumb | Increases beauty in the vicinity by 10 (Max 30) |
Inventor | Generates Research Points proportional to the building effectiveness. Monthly base 10 RP (Max 20) |
Landlord | Increases housing quality of nearby residences by 5 (Max 10) |
Magnate | Mining and Oil building effectiveness increased by 10 (Max 20) |
Mentor | Effectiveness for other nearby buildings increased by 1 (Max 5) |
Moneygrubber | Increases budget by 5% (Max 6%). Stolen money goes to the Swiss bank account. |
Supervisor | Building effectiveness increased by 2 (Max 10) |
Tactician | Managed building is 20% more durable against attacks (Max 100%) |
Tycoon | Effectiveness on maximum budget increased by 10 (Max 20) |
Union Leader | Worker job quality increased by 10 (Max 30) |