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The Geothermal Plant creates electricity from harnessing the energy of the magma conduits running in the depths of the island. The giant hamster wheels in the basement are just for fitness exercises, honestly!

A Geothermal Plant is an infrastructure building in Tropico 5. Geothermal plant do not require roads and effectively obsoletes Fossil-Fuel Power Plant, Tidal Power Plant and Nuclear Power Plant in terms of power production efficiency, employment, economy, and environmental variances. On the average budget, a single Geothermal Plants' base power production is equivalent to two Fossil-Fuel Plants (or four Tidal Plants) on maximum budget. Four upgraded maximum budget Geothermal Plants, when place on a volcanic tile, can outproduce a single on maximum budget Nuclear Plant at half the operational costs of importing cost-prohibitive Uranium.

Effectiveness

It produces power using the heat of the earth and provides 4 megawatts of power for each point of effectiveness. Effectiveness is increased by +50 and generates an additional 200 MW if placed within the vicinity of a Volcano. Consumers with a higher budget are serviced preferentially.

Notes

  • Geo-Thermal plants are capable of producing x2 the energy of conventional electric plants that use coal. They also can provide 1.5 times that of nuclear plants per square tile.
  • 2 geothermal plants take up the same space as 1 nuke plant and provide 3 times the energy. plus they're emissions can be completely removed with the filters.
    • A geothermal plant beside a volcano can provide 3 times the energy of 1 nuclear plant.
  • They don't require a road network and they're smaller than any other energy producer.
  • You also never have to fear about running out of energy.

Upgrades

  • Enhanced Geothermal System - $15,000 The Geothermal Plant no longer produces any pollution.
  • Magma Conduits - $15,000 Effectiveness is increased by +50; adds an additional 200 MW.

Factions

Despite being the environmentally cleanest and most economically efficient available option for producing electricity, environmentalists do not approve of the construction of geothermal plants, though they oppose them to a lesser degree than other power plants. Industrialists, however, do support geothermal plants.

Tropico 5 Buildings
Infrastructure Construction OfficeDockElectric SubstationGeothermal PlantMetro StationNuclear Power PlantRPalaceUParking LotPower PlantSmuggler's DockW Teamster's OfficeTidal Power PlantWWind FarmD/P
Raw Resources Automated MineFactory FarmFishing TrawlerWHydroponic FarmRLogging CampMineROil RefineryROil WellROyster FarmWPlantationRanchWharf
Industry (Goods) CanneryCreameryDFashion CompanyRFurniture FactoryLumber MillRPharmaceutical CompanySteel MillRTextile Mill
Industry (Luxury Goods) Chocolate FactoryCigar FactoryElectronics FactoryJewelry WorkshopRRum DistilleryVehicle FactoryR
Residential ApartmentCountry HouseFloating ApartmentWHouseMansionModern ApartmentRShackTenement
Entertainment & Environment Beach SiteCineplexCircusFast Food JointD/TGardenNational ParkRestaurantTavernWaste Treatment Plant
Luxury Entertainment Ancient RuinsBathysphereWCabaretCasinoDolphinariumD/PGlass Bottom RestaurantWHang Gliding ClubMuseumNight ClubOpera HouseStadium
Tourism AerodromeRAirportRBeach VillaRCabana VillageCabinCountry HotelCruise ShipEconomy HotelFamily ResortHaciendaHistoric InnSpa HotelR
Welfare & Media AsylumDUCathedralCatholic MissionChurchClinicGroceryHospitalInquisition BuildingD/M UMinistry of InformationEUNewspaperRPolice BlimpEPolice StationSecurity CheckpointESupermarketRTV Station
Research & Education CollegeHigh SchoolLibraryObservatoryRadarEScience LabSupercomputer BuildingD/M
Economy & Foreign Relations BankCustoms OfficeUDrydockR UEmbassyRLighthouseUOfficeOffshore OfficeWSmuggler's DockWSpy AcademyEU
Military Aircraft CarrierArmy BaseRBarracksDefense HQD/TUDrone CommandEUDungeonEFortressD/MGiant LaserD/PGuard TowerMechanized GarrisonEMilitary FortRMinistry of InformationENuclear ProgramRNuclear SubmarineWUPolice BlimpERadarERanger CorpsESpace ProgramRSecurity CheckpointSupermax PrisonSpy AcademyE
W: Requires WaterborneE: Requires EspionageP: Requires Paradise LostM: Requires Epic MeltdownT: Requires Hostile TakeoverD: Requires DLCU: Unique Building • R: Requires Research
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