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Forts are Defense buildings in Tropico 2 that offer protection against invasions and emanate defense, fear, and awe in the area.

At least one Fort is required to enact the Raise Jolly Roger edict.

Tropico 2 Buildings
Infrastructure Black MarketBunkhouseChuck TentConstruction TentPirate CavePirate Housing PlotPirate Palace • Road • Smuggler's Cove
Resources Banana FarmCorn FarmIron MinePapaya FarmSugarcane FarmTimber CampTobacco Farm
Production BakeryBlacksmithyBlast FurnaceBreweryCannon FoundryCigar FactoryGunsmithyRum DistillerySawmill
Entertainment Animal PitBrothel & SalonCasinoCheap EateryCourtesan & SpaGambling DenInnSmuggler's DiveTavernWench & Masseuse
Nautical BoatyardDockSea Ration FactoryShipyard
Captive Control ApothecaryChurchGallowsHotelInterrogation ChamberOrderly ShrubsScary DecorStockadeVery Orderly DecorVery Scary Decor
Education Gunnery SchoolMarksmanship SchoolNavigation SchoolSeamanship SchoolSwordsmanship School
Defense Anarchy DecorAnarchy ShrubsFortObservatoryProtective CannonSafe Harbor AnchorSurgeryWatch Tower
Accoutrement CarpenterGraveyardHat ShopParrot Aviary
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