Processes cloth or leather to produce apparel. Emits little pollution.
Game quote[]
The world's endless craving for ludicrous clothing designs at ridiculous prices makes a Fashion Company a great investement for a nation like Tropico that is rich in insane thinking.
Work modes[]
- Hasty Couture: Basic settings.
- Haute Couture: The building consumes both cloth and leather to produce apparel. Increases wages by 200% and job quality by 20%.
Upgrade[]
- Factory Outlet: ($15,000) Increases the housing quality of residential buildings within a radius of 12 grid cells by 5% on base efficiency. Production is decreased by 1.
Budget[]
Budget ($) | 30 | 48 | 60 | 72 | 90 |
---|---|---|---|---|---|
Budget (Haute Couture) ($) | 78 | 124 | 156 | 187 | 234 |
Job Quality | 60 | 65 | 70 | 75 | 80 |
Wage ($) | 6 | 10 | 12 | 14 | 18 |
Notes[]
Cloth is provided by Textile Mills. Leather is provided by Tanneries or by Ranches and Factory Ranches raising Crocodiles. Apparel counts as Consumer Goods.